What I really want to read is the passwordreminder. The puzzles and combat encounters found within are still challenging and thought-provoking, and having them exist in the same space as everything else in the game makes them feel alive. Ġ0000050: c390 c285 c3aa c386 c3a1 c399 c39e c3a3. Shrines are miniature dungeons that test your skills, while the Beasts were more interested in thematic association with specific characters and locations. The server source code is located here: Exploiting the command injection vulnerability in the source codeĪ quick source code review shows that an exec() call is made cat check.txtĮncrypting this file with your key should result in out.txt, make sure your key is xxd out.txtĠ0000000: c2a6 c39a c388 c3aa c39a c39e c398 c39b. I’m going to fuzz the directories to try to find the location of that file with the python source. I’m now going to be looking for that directory that holds the SuperSecureServer.py file next.įuzzing the webserver to find the source code Looks like these guys haven’t discovered email yet and they use their public website to message their developpers instead. I’m sure the folks from Crown Sterling would be interested in this crypto vaporware garbage! ![]() ![]() It also says they’re working on a new encryption algorithm and a replacement for SSH. ![]() So this company is taking a unique approach based on security by obscurity, what could go wrong? It’s pretty clear I’m gonna have to exploit a custom webserver here based on the notes from the webpage. Nmap done: 1 IP address (1 host up) scanned in 88.39 seconds Nmap scan report for obscurity.htb (10.10.10.168)Ģ2/tcp open ssh OpenSSH 7.6p1 Ubuntu 4ubuntu0.3 (Ubuntu Linux protocol 2.0)
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